Violet Wand 103 – Applied Basics (Interactive Experience)

This interactive experience is for people who have some experience with violet wands, and preferably own their own wand.  Although this class works best if you have someone to practice with all efforts will be made to pair up solo participants if possible.   Optimally this class works best if limited to 10-16 participants in order to provide the best experience for attendees. All learning styles and comfort levels are welcome and respected. Volunteers from the class are used but only with enthusiastic consent of individual. There is not pressure to be an active participant.

Suggested Time: 90 minutes

Outline:

Introduction:  

  • Who we are
  • IVWG and SVWE
  • Why we love violet wand play….

Basic Safety (brief)

  • Safety Equipment: Foot pedal, Ground Fault Circuit Interrupter, Circuit Test
  • Watch your cone (relevant with mechanical wands) (demonstrate)
  • Watch your power cord the tripping hazard
  • Watch the clock, don’t go for too long initially limit scenes to 15 minutes

Direct Play (significant)

  • Spark Gap what it is, how it works, why it is relevant
  • Practice inserting and removing both glass and metal probes from the generator
  • What you get from the different probes, level ratings etc.
  • The importance of not twisting probes
  • What to do when things go wrong

Indirect/Reverse Play (in-depth)

  • Importance of check-ins and calibration
  • Body Contact Probe who holds it makes the difference
  • Ways to increase and decrease intensity
  • What materials give you what results
  • How speed impacts the sensations
  • Picking you spots, discuss cool-downs and resets

Random Notes:

Colors by Gas:

  • Helium – Pink
  • Neon – Orange
  • Argon – Purple
  • Krypton – Grey/White
  • Xenon – Blue

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